Persistent spacious floors • broad central halls and perimeter rooms • new connected areas every 12 hours, up to 1,000 floors • click/tap to walk • NPCs respawn after 60 seconds • consensual lethal duels. Created dungeons are separate persistent sessions; solo tutorial saves remain separate.
Up to five living characters. Death is permanent, including accepted lethal duels. Death opens a replacement slot; belongings remain at the body for another player to claim.
Not connected
Click a tree, ore seam or fishing pool to walk there; click again when beside it to gather. Sites replenish after eight seconds. Bring materials to the lobby forge / cooking fire at 18,12.